Project plan
Below is an extract of the project plan. Please, find the detailed plan at the following link:
Participating schools
SCHOOL 1: OÅ Gustava Å iliha Laporje, Slovenia
Teacher: Darja Pipuš
Position: English Teacher, Erasmus coordinator
Number of students:170
Erasmus goals for accreditation 2021-2027:
- improvement of formative assessment methods, evaluation, and self-evaluation skills (teachers and students).
- developing of ICT skills
- use of innovative learning methods to motivate and enhance critical thinking, creativity, independence (soft skills)
Erasmus goals for this project:
- Development of ICT skills concerning social media and AI.
- Self-evaluation and evaluation of the use of social media in connection with self-image.
- Exploring social media and AI: Understanding their advantages, disadvantages, and their impact on digital interactions.
SCHOOL 2: IES Los Montecillos, CoÃn- Málaga, Spain
Teacher: Miguel Fernández
Position: Viceheadmaster, English teacher, Erasmus+ coordinator.
Number of studetnts; 1100
Erasmus goals for accreditation period:
Erasmus goals for this project:
- Improvement of digital education
- Social Inclusion
- English and European culture
- Entrepreneurship and sustainability
Erasmus goals for this project
- Entrepreneurship and the future of technologies
- Being digital and sustainable
- The battle for digital attention. Critical thinking.
SCHOOL 3: Freiherr-vom-Stein-Schule, Europaschule Gladenbach:
Teacher: Isabell Youngkin
Position: teacher for Physics and English, Erasmus+-coordinator
Number of students: 1630
Erasmus goals for accreditation period:
- Collaboration with teachers and students from other European countries
- teach global responsibility and awareness of European citizenship to students
Erasmus goals for this project:
- Digitalization in school – chances and risks
- Possible utopian and dystopian future scenarios through AI and digitalization
Needs analysis
- assessing digitalization at the level of schools
-assessing the use of apps, social media and AI among the students involved in the online project and mobilities with online questionnaires, polls, etc.
-examining how schools promote digital literacy among their students through polls, questionnaires, etc.
-estimating the level of language competences
Objectives for the content of the activities
Students will understand the evolution and impact of digitalization, specifically how it shapes societies, economies, and individual lifestyles.
Students will gain knowledge of the benefits and potential dangers associated with social media platforms, and how it affects mental health, privacy, and self-image.
Students will acquire practical knowledge about the use of AI and social media tools for various tasks, including entrepreneurship, content creation, and digital marketing.
Students will be trained to critically evaluate online content and understand the importance of digital literacy in the era of fake news and misinformation.
Students will be exposed to sustainable and innovative app solutions aimed at promoting environmental, social, and economic well-being.
Students will explore and critically evaluate the emerging trends in digital education, understanding both the advantages and challenges it presents.
Students will improve their English communication skills, both orally and in written form, especially in the context of digital platforms and formal/informal online registers.
Students will enhance their digital competencies, learning to navigate, and utilize various software, platforms, and digital tools efficiently, dealing with digital stress.
Curriculum connections
- Language
- Media Studies
- Business and Entrepreneurship
- Information Technology
- Social Science
- Maths (especially in the context of data analytics and algorithms)
- Ethics (considering the moral implications of AI, data privacy, etc.)
- Art (digital design, multimedia content creation)
- Science (environmental education)
Benefits for the community
- provides a fundamental understanding of the digital world, helping community members to engage more responsibly and effectively online.
- enhances the digital literacy rate of the community, ensuring members are better equipped to differentiate between authentic and misleading online information.
- by emphasizing the importance of digital sustainability, community members are more likely to support and engage in sustainable digital initiatives and practices.
- strengthens inter-generational connections by encouraging dialogue about the digital world's evolution and its implications.
- education on emerging digital trends, ensuring the community remains updated and informed.
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Mobility activities
For students - 3 group mobilities of school pupils
1. Group 1 topic- The future is digital and sustainable- Spain
2. Group 2 topic- Future School and everyday life – Germany
3. Group 3 topic- Digital me - Slovenia
Spain-
Apps for a sustainable future: bla bla car, vinted, wallapop, etc.
New trends in the technology world
Reflection on the use of screens and the digital world for teenagers.
Germany- digital learning tools, potential future impact of AI and digitalization
Etwinning platform
Kahoot
Mentimeter
particify
ChatGPT
YouTube
Slovenia- social media, self-image, AI
ICT tools
eTwinning platform
Mentimeter
Canva
Bamboozle
Google Docs
Project overview
In an age where the digital revolution intersects with global sustainability challenges, it is crucial to equip students with both the awareness and skills they need to navigate these complexities. Our Erasmus project seeks to harmonize the principles of the Sustainable Development Goals (SDGs) with the transformative power of digital learning, all while celebrating the richness of diverse cultures.
Our aims are presented in following areas.
Digital Awareness: To make students adept at understanding and utilizing digital tools, platforms, and content. They will research the ethical, societal, and personal implications of the digital age, such as data privacy, digital footprints, and online wellbeing.
Cultural Engagement: We intend to connect students and expose them to different cultures and have them examine their self-image also in terms of their nationality as well as Europeans. Through immersive experiences, students will develop respect, understanding, and appreciation for diverse cultural norms, values, and traditions.
Sustainable Mindset: Imprint the values of sustainable development in the students. They will explore how digitalization can further SDGs, the role of technology in sustainable solutions, and the impact of digital consumption on the environment.
Structure:
First Term -Digital skills assessment and in terms of entrepreneurship and sustainability
Assessment of digital skills.
SPAIN’S GOALS
Second Term -Digital ºìÌÒÊÓÆµing:
GERMANY
Third Term -Social media, AI and self-image:
SLOVENIA
Mobility:
Coinciding with the three thematic terms, there will be three student mobilities, fostering hands-on experiences, and direct cultural exchanges. Each mobility will be designed to complement the term's focus, ensuring that students can apply their in-class learning to real-world, international contexts.
Conclusion:
By the project's end, students will not only be digitally literate but also culturally enriched and sustainably conscious. They will be equipped to make informed decisions in a digitally-driven, globalized world and contribute positively to a sustainable future.
Working methods
Students will mainly work collaboratively in groups of four and will exchange their tasks with the partner schools online. English will be used at all times and therefore, we will focus on the written and spoken form. Three mobilities will take place in order for students to share, exchange and create different tasks that will enhance their educational learning. 
First meeting will take place during the first mobility to establish the main points of the project as well as formal aspects of the project itself. During the mobilities meetings will also occur in order to plan the tasks ahead.
Marking scheme
All tasks will be uploaded on TwinSpace and evaluated with a rubric.
The entire project plan is available at the following link:
Below is an extract.