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European School Education Platform

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Projects (252)

The project's objectives are to educate participants about the importance of human rights, deepen their awareness of those rights, and advance inclusivity and equality in their community and school...

The boat game are a STEM challenge that is intended to stimulate the children's reasoning with puzzles and creativity. The goal is to create a boat that can sail 300-350 meters.

Digital citizenship (cyber citizenship or e-citizenship) is the ability of individuals to be aware of their rights, duties and responsibilities in online environments, to use internet technologies...

The project aims to encourage mutual knowledge between different cultures regarding Christmas traditions, while promoting environmentally friendly behavior. Students will make and send Christmas cards...

At the outset of the project, the students will begin by examining the megatrends that European companies are currently facing. Following these analyses, all students will collaborate to determine the...

“Young People Matter” is a KA220 SCH Erasmus project with partners from Romania, Spain, Portugal, Serbia and North Macedonia. It focuses on students aged 11-15 and aims to raise participants'...

The goal of the project: The project aims to prevent environmental pollution and to make people aware of these activities.

National Quality Label
European Quality Label

In this project, students will explore the fascinating life and work of Eratosthenes, a renowned Greek scholar who excelled in multiple fields, including mathematics, geography, poetry, astronomy, and...

National Quality Label
European Quality Label