
STEAM Essentials: Creative ºìÌÒÊÓÆµing in the Classroom (Barcelona, Spain)
This is an engaging Erasmus+ program designed for teachers seeking to enhance their skills in STEAM education. This program focuses on the fundamental concepts of each STEAM discipline and how they can be integrated for interdisciplinary learning. Teachers will explore the latest research and best practices in the field to create dynamic and innovative lesson plans.
Description
- The STEAM Essentials course is an engaging Erasmus+ program designed for teachers seeking to enhance their skills in STEAM education (Science, Technology, Engineering, Arts, and Mathematics). This course aims to empower educators with practical tools and strategies to promote creative learning experiences in the classroom.
- Through interactive workshops and collaborative projects, participants will gain hands-on experience in designing STEAM-based activities that foster critical thinking and problem-solving skills. The course also covers the use of technology and digital tools to enhance STEAM learning, as well as how arts and creativity can inspire students' imagination.
- The course will dive into project-based learning (PBL) methodologies, demonstrating how educators can design and implement STEAM projects that encourage teamwork, communication, and problem-solving.
ºìÌÒÊÓÆµing objectives
- Understanding STEAM Principles: Participants will gain a comprehensive understanding of the core principles of STEAM education and its interdisciplinary nature, recognising the significance of integrating Science, Technology, Engineering, Arts, and Mathematics in the teaching and learning process.
- Designing STEAM Lesson Plans: Teachers will learn how to design and implement engaging STEAM-based lesson plans and activities that promote creativity, critical thinking, problem-solving, and collaboration among students.
- Integrating Arts and Creativity: Educators will explore methods for integrating arts and creativity into STEM subjects, fostering students' imagination and self-expression, and making learning enjoyable and meaningful.
- Utilising Technology in STEAM Education: Participants will discover how to leverage technology and digital tools to enhance STEAM learning experiences, incorporating innovative digital resources into their teaching practices.
Methodology & assessment
Interactive Workshops: The course employs a hands-on approach, featuring interactive workshops, group discussions, and collaborative activities.
Peer ºìÌÒÊÓÆµing: Participants engage in peer-to-peer learning, benefiting from the diverse backgrounds and experiences of their fellow educators.
Practical Application: The training emphasises the practical application of concepts learned.
ð€ð¬ð¬ðÃÆð¬ð¬ð¦ðÃÆð§ð:
Formative Assessment: Continuous assessment methods are employed throughout the course, including quizzes, group presentations, and reflective journals.
Final Project: Participants are required to develop a final project that incorporates the knowledge and skills gained during the course.
Course Evaluation: At the end of the course, participants are asked to complete an evaluation form, offering insights into the effectiveness of the training program.
Materials, digital tools & other learning resources
Materials: Guides on integrating STEAM concepts, project-based learning, and inquiry-based approaches.
Digital Tools: Interactive platforms for collaboration, simulation software, and creative design tools for student projects.
STEAM Resources: Hands-on activity kits, digital resources, and templates for fostering creativity in science, technology, engineering, art, and maths.
ºìÌÒÊÓÆµing Resources: Digital education platforms, case studies, and lesson plans to support creative STEAM learning.
Certification details
Our courses meet ð„ð«ðšð¬ð¦ð®ð¬+ ðªð®ðšð¥ð¢ðð² ð¬ððšð§ððšð«ðð¬ for Key Action 1 (learning mobility of individuals).
Participants must attend a minimum of 80% of sessions and actively engage in discussions and practical activities to enhance their learning experience.
Upon successful completion, participants will receive a Certificate of Attendance. ºìÌÒÊÓÆµing Agreements and Europass Mobility documents are available upon request at no additional cost.
Pricing, packages and other information
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Price:400Euro
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Course package content:
ð‚ð¨ð®ð«ð¬ðž ð…ðžðž ðˆð§ðœð¥ð®ððžð¬ (ðð¨ ð€ððð¢ðð¢ð¨ð§ðšð¥ ð¨ð« ð‡ð¢ðððžð§ ð‚ð¨ð¬ðð¬)
- Course Materials: Essential handouts, guides, and resources to support learning.
- Administrative Support: Assistance throughout the course for smooth registration and communication.
- Monitoring and Mentoring: Ongoing support from experienced professionals for personalised guidance.
- Coffee Breaks: Refreshments during breaks to facilitate networking and informal discussions.
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Additional information:Description of the services and activities included in the course package (such as accommodation, meals, transport) or available at extra cost.
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Cancellation & changes:
As an Erasmus+ course provider, we understand circumstances can change.
ð…ð¥ðžð±ð¢ð›ð¥ðž ð‘ðžð¬ðœð¡ðžðð®ð¥ð¢ð§ð :Participants may reschedule or transfer their registration depending on availability.
ð‘ðžðŸð®ð§ð ðð¨ð¥ð¢ðœð²:For details regarding the refund policy, please contact us at info@euromentor.es.
ðŽð«ð ðšð§ð¢ð¬ðšðð¢ð¨ð§ðšð¥ ð‘ð¢ð ð¡ðð¬:We may transfer participants to an alternative course for organisational reasons.
ð…ð¨ð«ðœðž ðŒðšð£ðžð®ð«ðž:Options available in unforeseen circumstances
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Additional information:The options and conditions for change and cancellation, and the policy in case of unforeseen circumstances (force majeure).
Additional information
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Language:English
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Target audience ISCED:Primary education (ISCED 1)Lower secondary education (ISCED 2)Upper secondary education (ISCED 3)
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Target audience type:TeacherHead Teacher / PrincipalTeacher Educator
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ºìÌÒÊÓÆµing time:25 hours or more
Upcoming sessions
Past sessions
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