Projects
Projects (1036)
This project embraces nature-based learning to help students develop a closer relationship with the environment, improve their observation skills, and raise environmental awareness. Partner schools...
This short project (1–8 weeks, running until the end of May 2025) provides future educators with a forum to explore and discuss policy areas relevant to their teaching practice. By engaging in...
This eTwinning project aims to engage future teachers in developing their intercultural competence while enhancing digital skills through international collaboration. It will encourage undergraduate...
The 22nd of April ( the 22nd of March) is Earth Day. In many European Union it is called Earth Day. All over the world people work together to save the Earth. This project will help remember students...
The "Little Digital Citizens Act Together" eTwinning project is designed to provide young learners (6-11 years old) with engaging and interactive opportunities to explore the meaning of citizenship in...
Students will both: discover their own culture and become aware of cultural diversity by meeting other cultures.
The boat game are a STEM challenge that is intended to stimulate the children's reasoning with puzzles and creativity. The goal is to create a boat that can sail 300-350 meters.
STEAM Magic Maker is a project intented for students between the age 7-11 years. The joy of children is to play, to explore, to do interesting things.Through this project students will develop their...