Projects
Projects (100)
STEAM Magic Maker is a project intented for students between the age 7-11 years. The joy of children is to play, to explore, to do interesting things.Through this project students will develop their...
Digital citizenship (cyber citizenship or e-citizenship) is the ability of individuals to be aware of their rights, duties and responsibilities in online environments, to use internet technologies...
Günümüzde gelecek nesiller için sürdürülebilirlik kavramı önemli. Bu yüzden küçük yaşta öğrencilerimizi sürdürülebilirlik konusunda bilinçlendirmeyi hedefliyoruz. Bunun için geri dönüşüm, permakültür...
Recess for children; It is of great importance as it is an environment where they can play games, meet their friends, and develop their social skills and competencies without the control of adults. At...
In this project, we aim to make students learn and speak English actively. We also want to build self-confidence for students and discover their imagination and creativity.
Stoti dan škole projekt je koji se obilježava tradicionalno u brojnim europskim zemljama. Na nacionalnoj razini obilježavamo ga ostvarujući cilj projekta: okupiti učenike i učitelje osnovnih škola...
All the partners are expected to prepare an English night at school with poems ,song or theatre and display the videos on twinspace.
STUDENTS DESIGN INTELLIGENCE GAMES SUITABLE FOR THEIR LEVEL WITH WASTE MATERIALS. SUPPORTING HANDS AND MENTAL DEVELOPMENT WITH ORIGAMI. DO NOT USE THE RESFEBE IN ALL LESSONS. DEVELOP DIGITAL SKILLS BY...