Projects
Projects (82)
This eTwinning project aims to provide an educational approach that emphasizes the importance of social and emotional skills in fostering empathy and ethical behavior in the digital world. Our goal is...
Our project is about playing Mystery Skype game. Students of schools in different countries will have to find each other’s country by using “Yes or no” answered questions, like a “Guess who” game...
Substantial efforts to address the shocks on education systems, due to Covid-19, in a short space of time remind us of the potential for change. We ought to take the opportunity to find new ways to...
Developing a framework to assess the competencies of programmatic leaders who are tasked with implementing STEAM literacy applications in their educational institutions. Developing a STEAM-oriented...
This Project aims to increase knowledge and interaction between multiple mythological cultures and their histories. The students whom will be participating will examine the mythological characters in...
The aim of the project is to call for peace to all children around the Europe and world especially for children and people in Ukraine, thus the activities in the project will provide the pupils with...
The program aims to encourage students to collaborate with different schools by getting acquainted with those schools and presenting their own school.
In this project, it is planned to choose one of the worldwide-known fairy tales for each partner and to change its end at students ’ will. During this process, the students get to know the fairy tales...