Projects
Projects (11)
The project focuses on increasing the digital and media skills of pupils
The increase in screen time of students during the pandemic period has increased the importance of reading books. It has become even more important to improve the quality of education, increase...
Projemizin amacı, çocukları yaşadığımız dünyada yaşayan hayvanları,bitkileri ve çeşitleri ile tanıştırmak, hayvanlara yapılan zulmün ne kadar üzücü olduğunu göstermek, onlara hayatlarını ve hayvan...
The age range of our project is 7-11 years. Within the scope of our project, we aim to develop skills such as reasoning, quick thinking, creativity and being able to use cues by teaching and playing...
The age range of our project is 7-11 years. In the project, we will ensure that the STEAM training approach activities are carried out at school, at home using the creativity of the students and to...
In recent years, teenages started to live caring only themselves in the world.They don't care other people and creatures around them and also they don't think after coming people in the future.They...
The age range of our project is 5-16 years. We will give coding (programming) training to our students in accordance with age groups starting from the basic information with the studies done in the...
Due to the significant impact of the preceding project “Every Day is Earth Day” (2017-2018), the schools involved decided to carry it on in a more community-focused scope, considering that the impact...