Projects
Projects (24)
The project is an eTwinning-based work where students will introduce their cultural values, write a common digital story and come together in virtual events. Participants will interact using various...
ENSURING STUDENTS' PARTICIPATION IN ENVIRONMENTAL CLEANING AND ENVIRONMENTAL BEAUTY ACTIVITIES APPROPRIATE TO THEIR AGE GROUP. DETECTING THE PROBLEMS THAT OTHER LIVING SPECIES EXPERIENCE AND WORKING...
We are going to share Spring related activities including posters, rhymes and digital games.
In this project, the students will learn about water conservation and about avoiding marine litter. They will learn to take care of the environment around us, including beaches, through related...
Çabuk öğrenmede geleceğin metodu “Akıl ya da Zeka oyunları” dır. Zekâ Oyunları; zihni açan, aklı çalıştıran, öğrenmeyi kolaylaştıran, çabuk öğrenmeyi sağlayan bir eğitim metodudur. Bu metot yıllar...
Projemizin amacı Öğrencilerin Yakın zamanda çevremizde oluşan değişiklikleri gözlemleyerek, olayların sebep ve sonuçları arasında bağlantı kurabilmelerini sağlamaktır. Farklı yöntem ve teknikler...
With the increasing population in the world, consumption has increased rapidly. Our resources cannot keep up with the increasing needs. The balance of the world is disturbed. In this case, the...
This project is created to be the platform of NSО Bulgaria Multilateral online seminars about DIGITAL COMPETENCES (2020) and STEAM (2021) and National e-safety conference (2022). Проектът е създаден...