Projects
Projects (43)
Through our project, we aim to develop original and interdisciplinary content in fields such as STEM, art, and citizen science by implementing innovative and active learning approaches within flexible...
The project is an eTwinning-based work where students will introduce their cultural values, write a common digital story and come together in virtual events. Participants will interact using various...
This project is the showcase of our Erasmus+ KA 210 project which aims to promote responsible gambling education for students and enhance their understanding of the potential risks and consequences...
This project is a continuation of eTwinning project “Sustainability for EU and ME”, which was successfully carried out in the previous school year (2023 – 2024). In mostly the same partner setup as...
Artificial intelligence literacy is a concept that enables individuals to have a basic understanding of artificial intelligence and understand the impacts of this technology. Artificial intelligence...
Project focuses on celebrating innovation, innovators and significant dates in STEM fields through collaborative efforts among students from various countries. The final result will be a virtual...
Nowadays when we live in this digital era and are surrounded with digital natives, the first activities that children associate with games and playing are gadgets and PlayStation games. Teachers'...
Students create materials for a simple escape game to share in English for the European Day of Languages 2023 (on September 26th). Schools from different countries each prepare a part of the escape...