Projects
Projects (104)
We want to use education-themed web2.0 programs effectively in our schools. To be instrumental in effective exchanges by entering the interests of students. Reducing early leaving with web programs...
In our project, there will be a project process in which children are at the forefront, participate directly, think critically, express themselves freely, and understand the concepts and ideas...
In order to be positive and stay healthy during these difficult times for humanity, we should talk to each other in a nice and kind way. We should share our good intentions and good wishes with each...
Throughout the project process, students have created Quiver, Anatomy 4D, Dinasour Discovery, Timeline, Canva, Duolingo, Rosetta Stone (and similar), Ourboox, etc. will recognize web 2.0 tools and...
Raspisuje se /već tradicionalni 3. zaredom, kao nastavak prethodnih projekata/ nagradni konkurs sa nazivom Matematika kroz strip i karikaturu mArt 2022, Učesnici konkursa su učenici od 8 do 19 godina...
All kinds of thoughts, behaviors, rules and values that individuals adopt and implement in a society or social group are called values. Values are at the forefront of the characteristics that make...
Participants of this project will be familiarized with climate change problems, ways how to solve it; will get to know the nature, culture, languages of other countries, their similarities and...
We use modern ICT/information and communication tools for educational purposes and we will use 'learning education-evaluation' methods, software tools that go through the learning process integrated...