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European School Education Platform

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Projects (548)

This project embraces nature-based learning to help students develop a closer relationship with the environment, improve their observation skills, and raise environmental awareness. Partner schools...

The boat game are a STEM challenge that is intended to stimulate the children's reasoning with puzzles and creativity. The goal is to create a boat that can sail 300-350 meters.

I aim to have a single tale full of adventure that encompasses the world, created by different children from different countries. Children will color the tale with their imagination.

Digital citizenship (cyber citizenship or e-citizenship) is the ability of individuals to be aware of their rights, duties and responsibilities in online environments, to use internet technologies...

The aim of the project is to develop children's mathematical and artistic skills and to enable them to establish a connection between these two areas.To increase students' motivation in this field by...

The eTwinning challenge aims to foster inclusive, extraordinary training via developing supportive, same getting to know environments that integrate college students with unique desires. Through...

Unhealthy urbanization, industrialization and rapid economic development processes trigger environmental problems such as visible air, water and soil pollution, depletion of water resources, erosion...

The project aims to encourage mutual knowledge between different cultures regarding Christmas traditions, while promoting environmentally friendly behavior. Students will make and send Christmas cards...