Projects
Projects (70)
This project aims to enable high school students to deeply examine the effects of technology on social life and to raise them as responsible individuals in the digital world.
"LinguaMath: The World of Mathematics with Informatics and Literature" is a project that aims to develop the learning skills of students between the ages of 14-18 by bringing together the disciplines...
The "Classrooms Beyond Borders: Digital Collaboration with eTwinning" project aims to provide a collaborative learning environment through digital platforms by bringing together students and teachers...
During April, May and June we plan to implement activities for learning more about Europe and eTwinning and celebrate on the 9th of May through art, language, coding and wellbeing activities. We will...
Schools are key to the promotion of mental health and well-being among young people. Children and young people spend a considerable amount time at school during a critical period for the development...
The purpose of this action is to celebrate and encourage kind and helpful acts during school time and to eliminate bullying. Every day students are taught that treating people with kindness is very...
Different cultures and their unique dishes, eating habits, geography, effects of social and cultural events on food culture
Well-being is a state in which pupils are able to develop their potential, learn and play creatively. Our project is about building a well-being school for our students and supply them a better...