Projects
Projects (82)
Project is aimed mostly on gamification of language learning, bringing fun and joy into school learning and socialisation of students from schools partners. We will use Duolingo application to learn...
The project is about creating and sending Easter cards in a native language and in English as well. The cards will be exchanged among the partner countries.
The goal of this project is for primary and secondary school students to develop communication, research, teamwork and creativity skills through listening, creating and editing their own podcasts, but...
Projekat je interdisciplinaran, objedinjuje više predmeta kroz izraz stripa/karikature i već 6 godina živi sa nadogradnjom i unapređenjima. Zasniva se na saradnji učenika i školskih timova nastavnika...
Prema Ustavu Svjetske zdravstvene organizacije (WHO) iz 1948., zdravlje je stanje potpunoga tjelesnoga, duševnog i društvenog blagostanja, a ne samo odsutnost bolesti i nemoći; ono je osnovno ljudsko...
Robotics is a key driver of digital innovation. It offers new solutions for Europe’s environment as there is rapid increase in use of robots in our homes and works. It covers diverse areas of life and...
Webučionica je projekt stjecanja digitalnih znanja i vještina uz niz webinara formiranih u obliku korak po korak pristupa. Krajnji cilj je razvoj digitalnih vještina kod učitelja i učenika. U sklopu...
The project STEAM in the secondary school with no barriers for blind and visually impaired pupils, has been created to generate in Spanish schools, including the partner university, inclusive...