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European School Education Platform

Projects

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Projects (2006)

“Patterns of Nature, Colours of STEAM” project aimed at children aged 4 to 6 years. Through engaging STEAM activities (Science, Technology, Engineering, Arts, and Mathematics), children will explore...

"STEAM in a Box" is more than a project; it's a learning adventure! We have created four themed boxes, each inspired by a children's book. Elmer, Papa bring me the moon, The very hungry caterpillar...

This project aims to accelerate the development of children's time concept by providing a holistic learning experience to the project group children through its unique teaching materials, activities...

This project was designed to determine the contribution of an innovative method developed using 10 fables specifically written for use in learning processes and complementary activities based on these...

Project Objective: To organize and host a fun, educational, and competitive online chess tournament using the ChessKid platform, promoting strategic thinking, patience, and fair play among...

The AI Wizards project introduces school students (ages 5–16) to the world of Artificial Intelligence through fun, creative, and age-appropriate activities. Designed to build foundational digital...

We'll collaborate to build a school that promotes inclusion. This project is focused on the inclusion of children of different disabilities in a safe learning environment, where they could develop...

The aim of this project is to help children recognize and use basic geometric shapes, provide collaborative and interactive learning experiences, organize inclusive activities that allow active...