Projects
Projects (401)
This project aims to integrate artificial intelligence into school activities to enhance the learning and teaching process. Over four months (April–July 2025), 25 high school students from each...
Increasing awareness of depression in students and gaining competence in personal social areas
The project aims to develop a training simulation for VET in renewable energy systems by creating digital educational content and experiment/project pages. It seeks to establish open-source software...
PLAY (Promoting Ƶing and Awareness in Youth) is a dynamic and interactive project designed to cultivate critical thinking and media literacy among youth. By engaging in collaborative activities...
Insects are the most diverse and widespread animal group in the world and are balancers of ecosystems. They play important roles in nature. They have a wide range of effects, from soil health to plant...
This project addresses the growing impact of screen addiction on high school students, particularly its effects on their focus, mental well-being, and academic performance. In an age dominated by...
This project aims to help students understand scientific subjects more deeply and develop their creative thinking skills by having them tell scientific concepts on stage with dramatic stories...
This project aims to address the growing concern of digital addiction among high school students and its negative effects on sleep and thus academic performance. In today’s technology-driven world...