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European School Education Platform

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Projects (69)

This project aims to prepare primary and middle school students (ages 6-14) for the digital world by enabling them to explore the fundamental concepts of artificial intelligence in a fun and...

In this project, we bring mathematics into everyday contexts to provide students with a meaningful learning experience aligned with the curriculum. By focusing on STEAM skills, we design engaging...

It isn’t without reason that mathematics is called the queen of sciences. As Ayrstotle said, "mathematics is the measure of everything." Mathematics is all around us, we use it every day, but not...

Çocuk oyunları; çocukların dünyasından haber veren ve çocukları toplumsal hayata hazırlayan öğretmenlerdir. Farklı kültürlerin kendine ait çocuk oyunlarından haberdar olmak ve bu oyunları okul...

Our project will be carried out with students between the ages of 12 - 15 within the scope of mathematics course. Our students will learn mathematics subjects with gamification method (games prepared...

National Quality Label
European Quality Label

Eskiden yokluk içerisinde bile insanların vakit geçirmek için oynadığı bir oyun günümüzde mangala olarak karşımıza çıkmaktadır. Bu projede öğrencilere eğlenceli vakit geçirme, sanal ortamdan...

National Quality Label

The aim of our project is to increase cultural sharing, express it through mathematical skills, and create cultural awareness in our students by using STEM activities. Our age group is 10-17 years old...

National Quality Label
European Quality Label

In this project, we will get to know the lives, inventions and scientific journeys of the people who shaped the history of science. We will do fun activities with the students and use web 2.0 tools.

National Quality Label
European Quality Label