Projects
Projects (208)
This eTwinning project aims to engage future teachers in developing their intercultural competence while enhancing digital skills through international collaboration. It will encourage undergraduate...
The boat game are a STEM challenge that is intended to stimulate the children's reasoning with puzzles and creativity. The goal is to create a boat that can sail 300-350 meters.
At the outset of the project, the students will begin by examining the megatrends that European companies are currently facing. Following these analyses, all students will collaborate to determine the...
Students aged 6-9 years old will meet a nice puppet cat that will teach them the first words in English.
Relevance of the project: In this era of volatility, with a burgeoning youth population, the imperative to safeguard human rights and dignity intensifies. Despite unprecedented global...
In this project students aged from 10-18 will correspond digitally in English according the topics determined by their English teachers once a month.
In this exciting e-Twinning project, A1 level students from various countries will come together to create an engaging online school magazine. This collaborative initiative aims to broaden the...
After getting to know each other and sharing information about their most typical local traditions and festivities, students, subdivided into international groups, plan and describe a new festivity...